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Bug Fixes: Scarlet Salvage, Fuselight & the Dark Portal

November 1, 2026, 11:13 pm

This update fixes more problems from the bug tracker. The changes apply after the next server restart.

Quests

  • Scarlet Salvage (Tyr's Hand): The Battered Chests could be clicked but never opened. They now open and give the quest items.
  • Gek Nozzlerocket (Light's Hope Chapel): The Fuselight Talent Recruiter did not talk to you. He now offers "Take me to Fuselight." and sends you to Fuselight-by-the-Sea in the Badlands.

The Dark Portal

  • Thrown back to the Blasted Lands: After going through the Dark Portal, walking or flying down the Stair of Destiny in Hellfire Peninsula sent you back to the Blasted Lands. This no longer happens. To go back, use the "Portal to the Blasted Lands" next to where you arrive.
  • Stuck on the loading screen: Level 90 and higher characters entering the Blasted Lands could get stuck on the loading screen. They now arrive normally.

Bug Fixes: Draenor Intro, Adventure Guide, Garrison & Ashran

November 1, 2026, 08:54 pm

This update fixes several problems from the bug tracker. The changes apply after the next server restart.

Warlords of Draenor Intro

  • Intro portal in Orgrimmar: The portal named "Warlords of Draenor Intro" in the Orgrimmar portal room sent you to Pandaria. It has been removed. Use the "Portal to Blasted Lands" right next to it, which takes you to the Dark Portal for the Draenor intro.
  • Adventure Guide: The "Start Quest" button in the Adventure Guide's Suggested Content did nothing. It now opens the quest so you can accept it, for example The Dark Portal and the Draenor zone quests such as The Secrets of Gorgrond.

Garrison

  • Garrison Ford: Garrison Ford in Frostfire Ridge could not be talked to. He now offers "Create me a garrison." to players who have reached Establish Your Garrison but have no garrison yet.
  • Horde Banner: Clicking the Horde Banner at Frostwall again and again started the arrival scene every time and filled the area with Gazlowe, Rokhan, peons and others. The scene now plays once while you are on For the Horde!, and the characters who arrive leave after a while.
  • Rokhan: The Rokhan who comes through Khadgar's portal and walks away no longer shows a quest marker. Rokhan's quests are in your garrison.

Ashran

  • City guards: Warspear Grunts and Stormshield Guards now give directions. Ask them for the bank, auction house, inn, flight master, portals, profession trainers and more, and the place is marked on your map.

Still Looking Into

  • The Den of Skog: We could not reproduce Skog missing. If it happens again, please tell us when and whether other players were nearby.
  • Lost garrison resources: We are still reviewing this request.

Bug Fixes: Dungeon Finder, Dungeon Entrances, Charge & Flying

November 1, 2026, 03:40 pm

This update fixes several problems from the bug tracker. The changes apply after the next server restart.

Dungeon Finder & Dungeons

  • Leave Instance Group: Leaving a Dungeon Finder group with "Leave Instance Group" did nothing. It now asks for confirmation, removes you from the group and takes you out of the dungeon.
  • Facing the wrong way at dungeon entrances: Several dungeons placed you turned to the side or facing a wall when you arrived, including Temple of the Jade Serpent, Gate of the Setting Sun, Shado-Pan Monastery, Siege of Niuzao Temple, Heart of Fear, Auchindoun, Iron Docks, Skyreach and Bloodmaul Slag Mines. You now arrive facing into the dungeon.
  • Siege of Niuzao Temple: The Dungeon Finder no longer places you inside a tree at the entrance.

Classes

  • Warrior Charge: Charge no longer stutters half-way when the target moves or the ground is uneven.

Flying

  • Flying after a level-up: Leveling up no longer disables flying until you relog. Characters that were missing their riding and flight license spells have them again.

Server Stability

  • Fixed three causes of server crashes: entering Blood Furnace (Broggok), Mage Mirror Images losing their owner, and Anduin Wrynn despawning after his escort quests in Stormwind.

Need Your Help

  • Area loot in Shadowfang Keep: We could not reproduce the area loot problem in Shadowfang Keep at level 90. Please tell us if it was Normal or Heroic, if you were in a group, and what happens when you loot (no loot at all, or only one corpse opens).

Quest Fix: The Trek Continues (Eastern Plaguelands)

November 1, 2026, 09:34 am

This update fixes the quest The Trek Continues in the Eastern Plaguelands. The change applies after the next server restart.

Quests

  • The Trek Continues: Fiona's Caravan was almost invisible and could not be boarded, so the quest could not be completed. The caravan is visible again. Talk to Fiona and choose "Ride Fiona's Caravan to its next destination." to complete the objective and travel to the next tower, where the next quest in the chain continues.

Bug Fixes: Durotar, Andorhal, Jade Serpent & More

October 31, 2026, 08:14 am

This update fixes 12 problems from the bug tracker in Durotar, Northshire, Andorhal, two dungeons and at many flight points. The changes apply after the next server restart.

Quests

  • Sent for Help (Durotar): Only Spiketooth completes the quest now. Vek'nag no longer accepts it as well.
  • Thunder Down Under (Durotar): Clicking a Drowned Thunder Lizard now works. An orcish laborer lifts it out of the water and the quest counter goes up.
  • Lost in the Floods (Durotar): Thonk's Spyglass works again and takes you on the telescope tour for each of the four lost orcs.
  • Lions for Lambs / Blackrock Spies (Northshire): Blackrock Spies can be attacked again and count for the quest.
  • Andorhal (Western Plaguelands): Over 100 missing creatures are back, including Desiccated Magus and Spearman (Scourge First quests) and Opengut Behemoths (War Machines). These quest creatures now respawn after 30 seconds.
  • The Endless Flow (Andorhal): Jearl's and Lang's Hand Grenades no longer say "You can't do that yet" and destroy the Scourge Bone Animus.

Dungeons

  • Temple of the Jade Serpent: The doors to Wise Mari and Lorewalker Stonestep in the first hall are open again. The door to Liu Flameheart opens after both bosses are defeated, as intended.
  • Scarlet Halls: The dungeon can be cleared when it starts in Challenge mode. A door that never opened no longer blocks the way.

Creatures

  • Hostile guards at flight points: The guards at Chillwind Camp, Stormfeather Outpost and about 75 other camps and flight points no longer attack their own faction.
  • Low-level archers: Northwatch Sharpshooters and other low-level ranged enemies no longer hit for 50-60 damage per shot. Their Shoot now deals normal weapon damage.

Classes & Items

  • Warrior Charge: Charge now stops cleanly at the target without the short stutter at the end.
  • Garrosh heirloom weapons: The level 90-100 Hellscream's weapons can now be created from the Heirloom collection.

Need Your Help

  • Mount that cannot be dismounted: A report says a mount makes all enemies disappear and you cannot dismount. Please tell us the exact name of the mount or send a screenshot of it in your mount collection.

Quest Fixes: Duskwood, Westfall, Northrend & More

October 30, 2026, 05:01 pm

This update fixes 11 reported problems across Duskwood, Westfall, Stranglethorn, Northrend and the Eastern Kingdoms, and repairs a whole family of exploration quests. The changes apply after the next server restart.

Quests

  • Bad Medicine / Jungle Remedy (Stranglethorn Vale): Kurzen Jungle Fighters now drop Jungle Remedy (they were flagged for it but had no drop). Kurzen Medicine Men, Headshrinkers and Witch Doctors now always drop it for the quest.
  • The Yorgen Worgen (Duskwood): Clicking the Mound of Loose Dirt now counts the objective and summons the Lurking Worgen.
  • Lou's Parting Thoughts (Westfall): The thugs no longer spawn endlessly, which could crash the game client. Four thugs now appear once, as intended.
  • Fear No Evil (Elwynn Forest): Every class can now revive the Injured Stormwind Infantry. Before, only Hunters could.
  • The Fargodeep Mine and other exploration quests: Quests that complete by walking into a location were never marked as explored. This is fixed for all of them, not only the Fargodeep Mine.
  • Valiance Keep / Northrend and 17 other zones: Enlistment Day (Alliance), Hellscream's Vigil (Horde) and the first quests of many other zones no longer require the "Hero's Call" / "Warchief's Command" board quest first. You can start Northrend without it.
  • The Echo of Ymiron (Howling Fjord): The Nifflevar vision phase is now active only while you are on The Echo of Ymiron, so normal creatures are no longer hidden from everyone.

Items & Spells

  • Enchant Weapon - Mark of the Shattered Hand: The enchant now procs its Shattered Bleed (about 2.5 times per minute). It never triggered before.

Known Issues

  • Seal of Righteousness shown twice: The server applies the aura once. Please hover both icons on the buff bar and send us a screenshot of the tooltips.
  • Missing NPCs and quests in Wrath of the Lich King dungeons: Please tell us which dungeons and which NPCs or quests.
  • Hostile NPCs at our bases / flight points: Please tell us the exact places and the NPC names.
  • Random crashes, freezes and the game not closing: Please send the newest files from your Errors folder in the game directory.

Thank you for your continued reports and feedback.

PTR closed Changelog Final

October 27, 2026, 06:52 pm

This is the full list of fixes made between the PTR closing and the live launch. It covers the Horde and Alliance garrisons, the Frostwall login crash, disappearing buildings, and a second pass over Frostfire Ridge, Shadowmoon Valley, Spires of Arak, Blasted Lands and Gorgrond. About 55 garrison quests were fixed in this period.

Crashes and stability

  • Frostwall login crash (ERROR #132): Fixed. A bad rule on Thrall summoned Durotan over and over (about 2,400 copies), which made the login packet too big for the game client. Thrall now does this only for "Rally the Frostwolves" at Wor'gol.
  • Large updates: Big visibility updates are now split into safe-sized packets, and an over-size packet is dropped instead of being sent corrupted.

Garrison creation and the Frostfire intro

  • Master Surveyor (Horde): The object that completes "Establish Your Garrison" was invisible, so the Horde could only get a garrison through a workaround NPC. It is now visible and works.
  • Garrison Ford: The workaround NPC no longer lets anyone skip the intro by force-completing the quest.
  • Back to Work and Armed and Dangerous (Horde): Both completed the moment you accepted them because their objectives were missing. Restored: mark 6 trees, and free 10 slaves.
  • Wrong faction: 35 faction-specific garrison quests were open to the wrong faction. They are now Horde-only or Alliance-only.
  • Levels and prerequisites: My Very Own Castle, Bigger is Better, What We Got and Ashran Appearance had wrong level requirements or a missing prerequisite. Bigger is Better could be reached without a garrison. Fixed.
  • Building for Professions: The Alliance version could not be obtained. Baros Alexston now offers it. It also completes at garrison level 2 and 3, not only level 1.

Missing buildings and invisible NPCs

  • Buildings vanishing: Buildings such as the Barracks disappeared, sometimes coming back after a relog. Back to Work gave a permanent wrong phase aura. Fixed, and the affected characters were cleaned.
  • GM-only NPCs: Gazlowe and 194 more garrison spawns were visible only in GM mode. All fixed, on every garrison map and in the Fort.
  • Lunarfall phases: 116 empty phase rules on Shadowmoon Valley and Frostfire Ridge were resetting player phases and hiding Lunarfall NPCs. Removed. Eventide Landing no longer strips the Lunarfall phases when you enter.
  • Garrison NPCs and buildings: 100 missing building and service NPCs were added and 100 duplicates removed. Three blank Horde building templates were repaired. The Horde Garrison Cache now collects resources properly.

Garrison quests and NPCs

  • Things Are Not Goren Our Way: No longer offered with a level 1 garrison, which has no mine.
  • Pet Menagerie quests: Scrappin' and Battle Pet Roundup are offered only at garrison level 3.
  • Resource objectives: My Very Own Fortress (0/2000 resources), We Require More Resources and the Ashran artifact fragments never counted. They do now.
  • Quest windows: NPCs showed a "?" for quests they could not finish, and quests showed "Complete Quest" before the objective was done (The Gunpowder Plot). Both fixed.
  • Architect upgrade: It was blocked for characters who had turned in My Very Own Fortress without upgrading. Fixed.
  • Bron Skyhorn: Now offers the quest flights to Nagrand, Talador and Ashran, and "You are too far away from the taxi stand" on those flights is fixed.
  • Farseer's Rock: Draka and Drek'Thar were buried inside the rock and fighting a hostile Goren. They are back on the ground and separated.
  • Other fixes: A Stolen Heart works on all garrison tiers. The For the Horde! credit is fixed. Out of the Chains and Gearing Up are now auto-complete.
  • Lunarfall (Alliance garrison): Proving Grounds, Mastering the Menagerie, The Fall of Shattrath, The Broken Precipice, Awakening, Primal Fury, Deep Recon and Finding Nat Pagle each had a missing starter, ender or credit. All fixed.

Frostfire Ridge

  • Quest givers: Missing starters and enders restored across the zone, and quest NPCs buried under the ground re-placed.
  • Free Our Brothers and Sisters, Slavery and Strife: Captives and slaves can be freed now.
  • Diamonds Are Forever: Completes, including for characters who already had the quest.
  • No Pressure, No Diamonds: Lava Slimes added.
  • Cut 'Em Out!: The Wooly Clefthoof no longer cancels its own skinning cast.
  • More quests fixed: Mulverick's Plight, Honor Has Its Rewards, Getting the Points, At the End of Your Rope, Fury of Frostfire and To Capture Gul'dan. Quest item drops corrected.

Shadowmoon Valley

  • Alliance pass: Full Alliance quest pass and a Horde/Alliance faction split. Missing quests imported, including And Justice for Thrall.
  • Credits and dialogue: Fixed on Cooking With Unstable Herbs, Friend of the Exarchs, Speaker for the Dead, The Traitor's True Name, Fun with Fungus, Trust No One, The Crystal Reborn, Clothes on Their Backs, Slumberbloom and Dark Side of the Moon.
  • Karabor scenario: The scenario did not work here, so its quests now complete without it.
  • Mobs: Mobs that never attacked or respawned too slowly (for example Fel Mistress Hagra) are fixed. Arbor Glen and Elodor quests are fixed too.

Spires of Arak, Blasted Lands and Gorgrond

  • Spires of Arak: Shadows of Skettis, The Crone, Prime the Cannons, Ritual Severance, Orders from On High, Adherents of the Sun God and Blade-Dancer Aeryx fixed. Quest NPCs and objects stuck in a hidden phase are now visible.
  • Blasted Lands: Investigating the Invasion could not be turned in because Thrall had no spawn. Fixed, along with Under Siege.
  • Gorgrond: Alliance "We Need An Outpost", Horde "The Secrets of Gorgrond", Iron Horde Orders and Silence the War Machines fixed.
  • Alliance parity: Alliance quest givers, and the same problems already fixed on the Horde side, were fixed for the Alliance too.

Still under investigation

  • Pets Versus Pests: the pest pets have no spawn data yet.
  • The Warlord's Council, Shadowmoon Invasion, Sharper Blades and The Trial of Courage have no way to earn their credit yet (same on both factions).
  • Delegating on Draenor is set to auto-complete and still needs a test in game.
  • Building for Professions has no map marker.
  • The Wor'gol Durotan scene is missing its text.
  • The 6.2 garrison quests (Assault and Missive, Seer Kazal) have not been reviewed yet.

Quest Fixes: Spires of Arak, Gorgrond & Warlock

October 15, 2026, 05:40 pm

This update fixes 25 quests and problems in Spires of Arak and Gorgrond, repairs Imp Swarm for Warlocks, and makes mob loot and respawns work properly again. The changes apply after the next server restart.

Spires of Arak

  • Krav'ogra: The Challenge Gong works. All three waves now run into the arena and attack, Ok'mok jumps in to fight, and the gong re-arms if you leave mid-event.
  • Orders, Commander?: The Drafting Table can be clicked again. A duplicate fake table was removed. Please delete your CacheWDB folder once after the restart.
  • Admiral Taylor: "Admiral Taylor found" now counts, Ephial's scene plays and summons Soulscythe, and the extra level 1 Ephial is gone.
  • Cleaning House (Alliance): Jacob Anders now has a dialogue option that makes him hostile.
  • Attempted Murder: The flight to Shadow's Vigil works for Horde (Hutou) and Alliance (Firn). The Horde quest no longer completes by itself.
  • Not Here, Not Now: Only one version of the quest is offered.
  • Wanted: Spineslicer's Husk: Spineslicer is level 97 instead of level 1. About 550 other creatures that were stuck at level 1 were fixed too.
  • Prime the Cannons: The cannon and cannonballs are visible.
  • All Due Respect: You can pluck the Feather of Syth and loot the Saga of Terokk, and the quest no longer completes on accept.
  • The Crone: You must say the password. The quest no longer completes on accept.
  • The Shadows of Skettis: Reshad's password text is correct.
  • Orders from On High: Sun-Sage Rathyx lands, Reshad is at the turn-in spot and the proclamation drops.
  • Terokk's Fall: The scene from the past starts.
  • Ishaal's Orb: The orb is visible.
  • Adherents of the Sun God: Adherent Bladewings that hovered out of reach were lowered so you can attack them.
  • Blade-Dancer Aeryx: The rare drops loot.
  • Heart of the Fen: Grulkor and Khaano only appear for players on the quest, so they no longer fight each other in front of everyone.

Gorgrond

  • The Crystal Shard: Goren Crystals can be looted.
  • Down the Goren Hole: Goren Breachers spawn.
  • Iyu: Accepting the quest no longer changes your phase.
  • Gronn Rockthrower: It no longer launches you into the sky.
  • Scout Forensics: The dead Rangari give Rangari Pouches.
  • Mobs and loot: 218 mobs had a wrong "in combat" flag. They now die and can be looted normally.

Warlock

  • Imp Swarm: It works without a target and summons 4 Wild Imps.

All zones

  • Mobs respawn after a normal time again instead of after years.
  • 133 NPC speeches that showed garbled French text are now in English.
  • 69 types of chests that could not be clicked can be opened again.

Still open: about 11,300 NPC speeches still show garbled text and need a translation source, and the Horde version of Iyu and Chains of Iron are unchanged.

Quest Fixes: Shadowmoon Valley, Gorgrond & Frostfire Ridge

October 15, 2026, 03:04 am

We've resolved several quest progression issues across Shadowmoon Valley, Gorgrond, and Frostfire Ridge. This update also addresses outstanding quest availability problems and documents issues still under investigation.

Shadowmoon Valley

  • Dark Enemies: Shadowmoon Voidmancers now spawn in Arbor Glen, matching the quest objective.
  • Shadows Awaken: Fixed the Ner'zhul confrontation at Teluuna Observatory. Approaching Ner'zhul with the quest active triggers the scene with Yrel and Samaara, followed by Karnoth's encounter.
  • The Fate of Karabor / Clarity Elixir: Prophet Velen has been moved to Moonwillow Peak, allowing both quests to progress.
  • The Clothes on Their Backs / Hexcloth: Hexcloth now unlocks after The Clothes on Their Backs. Accepting Hexcloth first no longer prevents progression of the other quest.
  • Fiona's Quests: Swamplighter Queen no longer disappears when accepting Fiona's Solution or Cooking With Unstable Herbs.
  • Supply Drop: Removed the hidden 50 Garrison Resources requirement that prevented quest turn-in.

Gorgrond

  • Scout Forensics: Searching a Dead Rangari now grants one Rangari Pouch per body.
  • Lost Mole Machines: The quest now completes after speaking to Glirin. The barrier stone blocking the road to Highpass has been removed.
  • Strike While the Iron Is Hot: Removed the duplicate quest. Rangari Rajess and Grinslicer now provide the "Take me to the Iron Approach." dialogue option, which completes the quest. Their flight map remains available.
  • Trophy Hunter of Gorgrond: The quest is now available only after earning the Gorgrond Monster Hunter achievement.
  • Lost Lumberjack: The quest is no longer offered by two NPCs simultaneously and can only be completed once.

Frostfire Ridge

  • To Capture Gul'dan: Giselda the Beautiful can now be attacked, completing both objectives. Gul'dan no longer attacks nearby players.

Known Issues

  • Alliance Garrison / Follower Issue: Further investigation requires a screenshot from an affected player.
  • Pandaria Flying — Wisdom of the Four Winds: Players experiencing this issue should provide their character level, the trainer they visited, and the message displayed.

Thank you for your continued reports and feedback.

Quest Fixes: Frostfire Ridge, Gorgrond, Blasted Lands & Garrison

September 28, 2026, 04:27 pm

This update fixes 13 quests in Frostfire Ridge, Gorgrond, the Blasted Lands and the garrison, and repairs the quest tracker's "Click to complete" popup.

All Zones

  • Quest complete popup: Clicking the "Click to complete" popup in the quest tracker now turns the quest in. Before this fix the reward window opened, but Continue or Complete Quest did nothing and you had to walk back to the quest giver.

Frostfire Ridge

  • Diamonds Are Forever: Gem Grinder Orolak now crafts the pendant after you accept the quest, and it completes a few seconds later. If the quest was already stuck at 0/1 in your log, walk up to Orolak to finish it. The quest now requires No Pressure, No Diamonds first.
  • Slavery and Strife: The Frostwolf Slaves in the Sootstained Mining Camp can no longer be attacked. Free them by clicking the Ball and Chain next to each slave. The quest now counts the right slaves, "Find Mulverick" completes when you reach him, and the map shows the camp.
  • Mulverick's Plight: The map now shows where to get Slavemaster Turgall's key and Mulverick's Axes.
  • Honor Has Its Rewards: Choosing Spirit of the Wolf or Blessing of the Wolf at the Frostwolf Shamanstone in Wor'gol now completes the quest.
  • Save Wolf Home: Every objective now has its own area on the map.
  • At the End of Your Rope: The Barbed Harpoon works. Hit a Thunderlord Sky Rider with it and the rider falls to the ground and attacks you. Kill it for credit.
  • Getting the Points: Barbed Thunderlord Spears are now in the valley shown on your map. Loot 5 of them.
  • Tricks of the Trade: Using the quest item on the sleeping trader now wakes him and completes the objective.

Gorgrond

  • Basic Skulltaking: The Dead Skulltakers are back. Click one to take its skull.
  • The Axe of Kor'gall: Kor'gall no longer appears three times on the same spot. You now fight a single Kor'gall.

Blasted Lands

  • Investigating the Invasion: Thrall now waits at the turn-in spot, so the quest can be handed in.
  • Under Siege: Iron Demolishers can be sabotaged by clicking them. Sabotage 3 of them.

Garrison

  • Building for Professions: If you already own a profession building, the quest now completes as soon as you accept it. If the quest is already in your log, abandon it and take it again from Gazlowe.

Tanaan Jungle - "Kill Your Hundred" fixes

September 26, 2026, 04:54 pm
  • The arena now fills the way it should: Shattered Hand Brawlers leap in from all four gates in continuous waves instead of one at a time.
  • The fight no longer stalls when a brawler is killed by something other than you. New brawlers keep coming and the kill still counts for you.
  • Brawlers now attack and fight back properly instead of standing idle after landing.
  • The orcs standing in the gate windows are now just part of the crowd. They can't be targeted and you don't need to wait for them.
  • The quest now starts at 90/100 kills, so only the final 10 remain.
  • Fixed a rare issue where the quest could get stuck at 99/100 if the escape scene was interrupted (death, relog, or re-accepting the quest).
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